JTRISTE https://jurnal.kharisma.ac.id/jtriste <p><img src="/public/site/images/puslit_admin/jtriste_sc.png" width="301" height="112"></p> <p><strong>Journal of Technology Research in Information System and Engineering</strong></p> <p>ISSN: <a href="http://u.lipi.go.id/1392943468" target="_blank" rel="noopener"><strong>2355-3677</strong></a><br>e-ISSN: <a href="http://u.lipi.go.id/1439176951" target="_blank" rel="noopener"><strong>2460-8548</strong></a></p> <p>A reliable research journal and a dissemination media for research results in the field of information systems, computer science, software engineering, information technology, and computer engineering.</p> en-US jtriste@kharisma.ac.id (JTRISTE) sofyan.thayf@kharisma.ac.id (Mohammad Sofyan Thayf) Wed, 23 Apr 2025 16:55:00 +0800 OJS 3.1.2.1 http://blogs.law.harvard.edu/tech/rss 60 REDESIGN UI/UX BANK PLASTIK MENGGUNAKAN METODE USER CENTERED DESIGN https://jurnal.kharisma.ac.id/jtriste/article/view/568 <p><em>"Bank Plastik" is an application that facilitates the exchange of plastic waste for money. The results of a user experience survey for the Bank Plastik application indicated several areas that require improvement, one of which is the UI/UX design. To validate the survey results, a first-stage testing was conducted to determine whether a redesign of the Bank Plastik application is necessary. Based on the first-stage testing, the original design received a score of 50.8, indicating that the score falls in the "poor" category and is below the standard SUS (System Usability Scale) score of 53. Therefore, a redesign of the UI/UX of the Bank Plastik application is deemed necessary. The User Centered Design method was employed to carry out the redesign of the Bank Plastik UI/UX to enhance the user experience when using the application. The results of the User Centered Design implementation, using the task success metric, revealed issues with tasks 1 and 2. The findings from the time on task metric showed that respondents were able to complete all tasks but faced challenges with the slide slogan page. Respondents two and five experienced delays more frequently compared to other respondents. The testing of the error metric yielded an average error rate for each task of 16% across all respondents. The results of the second stage testing demonstrated that the satisfaction score for the redesign was higher than that of the original design in the first stage, with a redesign score of 75.5, indicating an "excellent" level of satisfaction. In conclusion, based on the survey and testing results, it is clear that a redesign of the Bank Plastik application's UI/UX has been successful in improving the user experience.</em></p> Fakhita Nur Aziza, Husni Angriani, Mohammad Sofyan S. Thayf Copyright (c) 2025 https://jurnal.kharisma.ac.id/jtriste/article/view/568 Mon, 31 Mar 2025 00:00:00 +0800 PERANCANGAN ULANG UI/UX PADA APLIKASI SAVE MONEY MENGGUNAKAN METODE HUMAN CENTERED DESIGN https://jurnal.kharisma.ac.id/jtriste/article/view/569 <p><em>This research aims to redesign the UI/UX of the save money application. Data collection was carried out using the Human Centered Design (HCD) method. The data testing process uses the System Usability Scale (SUS) method developed by researchers and involving 30 respondents. After the evaluation is carried out, respondents are asked to answer the questions asked in the questionnaire and the results are used as a basis for drawing conclusions. In this research, the author redesigned the UI/UX of the save money application to make it easier for users to manage their finances. The test results using the System Usability Scale (SUS) method produced an average score of 79. So the results of the interpretation of the System Usability Scale (SUS) from SUS are between 68 - 80.3, so the grade is B with an adjective rating, namely Good.</em></p> Trisandi, Baizul Zaman, Syamsul Bhahri H Copyright (c) 2025 https://jurnal.kharisma.ac.id/jtriste/article/view/569 Mon, 31 Mar 2025 00:00:00 +0800 PENGUKURAN KEBERGUNAAN SISTEM INFORMASI KEGIATAN GEREJA BERBASIS WEB MENGGUNAKAN METODE SYSTEM USABILITY SCALE https://jurnal.kharisma.ac.id/jtriste/article/view/570 <p><em>This study aims to measure the quality of the Jadwal Ibadah website based on usability, information quality, and interaction quality in relation to user satisfaction. Data was collected through a questionnaire distributed to 30 respondents and analyzed using the System Usability Scale method. The System Usability Scale method is used to produce a user interface design that meets user needs and wants, as well as to determine the usability level of a system. The website testing results yielded a score of 62, which is rated as Good. Therefore, it can be concluded that the design of the Jadwal Ibadah website user interface solves user problems and provides more accurate and precise information</em><em>.</em></p> Alexandre Yoshua, Baizul Zaman, Hendra Surasa Copyright (c) 2025 https://jurnal.kharisma.ac.id/jtriste/article/view/570 Mon, 31 Mar 2025 00:00:00 +0800 ANALISIS USABILITY TERHADAP USER EXPERIENCE PADA APLIKASI SAVEMONEY MENGGUNAKAN METODE USE QUESTIONNAIRE https://jurnal.kharisma.ac.id/jtriste/article/view/571 <p><em>This study focuses on evaluating the usability of the SaveMoney application concerning user experience. SaveMoney is designed to notify users about their financial expenses and income. Data collection for this analysis involved literature reviews and questionnaires, employing the USE Questionnaire technique, which assesses four criteria: usefulness, ease of use, ease of learning, and satisfaction. The results, measured with a Likert scale, show that Usefulness received a score of 80.08%, Ease of Use scored 83.27%, Ease of Learning was 86.67%, and Satisfaction was 85.33%. These percentages indicate that the application performs well in these areas. Overall, the average percentage across all variables was 83.60%, suggesting that the SaveMoney application meets the standards of the USE Questionnaire</em><em>.</em></p> Yusril Raga Mahendra, Syaiful Rahman, Arianti Arianti Copyright (c) 2025 https://jurnal.kharisma.ac.id/jtriste/article/view/571 Mon, 31 Mar 2025 00:00:00 +0800 PENERAPAN ALGORITMA APRIORI PENGOLAHAN DATA MINING DALAM MENGIDENTIFIKASI PRODUCT BUNDLING RICH PETSHOP https://jurnal.kharisma.ac.id/jtriste/article/view/572 <p><em>Rich Petshop has not utilized a priori algorithms in data mining to analyze buyer transaction data and optimize sales operations. The aim of this research is to apply an a priori algorithm to identify product bundling combinations and find association patterns that show relationships between products that are often purchased together. The a priori algorithm process includes data transformation, determining minimum support and confidence values, forming association rules, and finding lift ratio values. Sales data for 1 year (June 2023 - May 2024) was processed using Microsoft Excel and Rapidminer. With a minimum support value of 2% and a minimum confidence of 20%, several important association rules are produced. For example, the relationship between "Pasir Chiro Plus" and "Cat choize adult" and "Furlove Pouch 80gr" and "Cou cou pouch 85gr". These association rules provide valuable insights for Rich Petshop to craft innovative product bundling packages, increase customer interest, drive sales growth and strengthen market position.</em></p> Aurelia Berliana Joesran, Arianti, Ahyar Muawwal Copyright (c) 2025 https://jurnal.kharisma.ac.id/jtriste/article/view/572 Mon, 31 Mar 2025 00:00:00 +0800